AI Insights · Timothy · October 2021
Top 5 Basketball Games in Central America Q3 2021
Discover the performance of the top 5 basketball games in Central America during Q3 2021, featuring weekly downloads, revenue, and active user trends.
During the third quarter of 2021, the top 5 basketball games on a unified platform in Central America showcased varying trends in weekly downloads, revenue, and active user engagement. Here's a closer look at their performance:
NBA LIVE Mobile Basketball from Electronic Arts saw a notable increase in weekly revenue, peaking at approximately $1.3K in the final week of July. Weekly downloads fluctuated, reaching a high of around 16.8K in early August, while weekly active users peaked at 100.6K in the same period before stabilizing around 92.9K by the end of September.
Basketball Arena - Sports Game by MASOMO LIMITED experienced consistent weekly revenue, peaking at $874 in late August. Weekly downloads hit their highest point at approximately 18K in early August, and weekly active users increased steadily, reaching a peak of 47K in mid-August.
Jump Dunk 3D from Voodoo showed significant fluctuations in weekly downloads, with a peak of 22.3K in early September. Active users mirrored this trend, peaking at around 43.1K during the same week. Revenue remained minimal throughout the quarter.
Basketball Stars™: Multiplayer by Miniclip.com had a steady increase in weekly downloads, peaking at 11K in early August. Weekly revenue saw a modest peak at $588 in late July, and weekly active users grew consistently, reaching a high of 37.9K in mid-August.
Block'em All from Rollic Games, despite being the newest entry, saw an impressive peak in weekly downloads at 25K in early August. Weekly active users peaked at around 33.8K during the same period. Revenue remained negligible throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.